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 Ocarina of Time: Mafia (Game Over)

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Touka
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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 11:22 am

@Sailor Mercury wrote:
@Sailor Pluto wrote:
So are you capable of coming up with any proof that does not have to do with your role power?

I know that I now possess the way with which to weaken you. I also have discovered that you're the one who killed the Skull Kid and that's how you acquired the Skull Mask. Not sure what kind of reason the real Link would have to kill the Skull Kid especially when Kyra has said she's ready to align herself with the town and help.

Anyone with lie detecting capabilities can check this.
 How'd you discover that?

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 11:23 am

Yes. It basically said Sailor Pluto thinks she is telling the truth. Which makes me believe her role claim about being Link, and maybe not believe her outing of Sailor Mercury. (I used her role claim post. I wanted to do Sailor Mercury's I win with the town one but I can't so...)

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 11:24 am

(The above is in response to Neo Queen Serenity's question.)

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 11:31 am

Night Four is underway. Feel free to PM me night actions at this time.


Night 4 will end Sunday June 26th 2016 at 1200pm EST  (21 hours and 30 minutes)

Night 4 also end when all night actions have been completed, whichever occurs first.
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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 11:46 am

I did kill Sailor Uranus, because I saw her as a threat and was afraid she would kill me because so many were starting to see me as suspicious. I knew that if I died it would mean a huge loss for the town. I didn't make the connection that my killing her would give me the mask - I feel stupid now xD

I outed Sailor Mercury because it made sense. I attacked her, she admitted she attacked me, I was weakened, and the scenario written by Puppy said that Link and Ganondorf went at it. I mean it makes perfect sense.


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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 12:10 pm

Hopefully the town has the Mask of Truth, and they can confirm that you're right, Sailor Pluto. Otherwise we are epically screwed.

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 1:34 pm

Night Four has concluded!

As the sun set everyone knew the feeling in the air. This was it the final battle was upon them, would the world be torn asunder of saved at the last minute from the brink of defeat? Those without any ability to help in this titanic clash stayed in their houses praying to the Goddesses that the Hero of Time would save them.

As the last rays of light faded from the world all the powers across Hyrule prepared and set out into the night. Saying their final words to their loved ones, they said quick prayers, and readied themselves that this could be their last actions.

These titans set of to do battle across the plains of Hyrule Field. Link drew his sword and shield and readied himself to do battle with the ultimate evil. A small shadow approached silently from the night and reached out to kill the Hero, however Link deflected this easily aside.

Standing across the night was something darker than the night itself, it seemed to be absorbing the darkness from the night itself making pitch black look pale by comparison. The Hero and darkness squared off against each other after trading a few test blows they both knew this was the night, one would live and one would die.

The awakened sages had given Link the powers to weaken the fell creature. Channeling the powers of light into the Master Sword, evil's bane, he made it glow with an impossibly blinding yellow glow. The darkness cried out against such light. The night then twisted as the creature bent reality and somehow focused their power into a point. With an earth shattering roar both figures launched themselves at one another in a final attack:

Sailor Mercury, Ganon, has been revealed by the light and weakened!

However lying at her feet is the mangled form of Sailor Pluto, Adult Link, Hero of Time.

As the first ray's of lights dawn start creeping above the horizon people can finally see what had transpired the night before. Cries go out as the people of Hyrule see their fallen hero. However the notice Ganon, weakened, bloody, and kneeling nearby. Despite the immense power still emanating from his form the town knows that together they can finish what the Hero of Time gave his life for. With a sliver of hope in their hearts and knowing that the end was near the people of Hyrule set off into the day.

Day 5, the Final Day, has begun. It will end once all day actions and voting has finished. There is no time limit.
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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 1:44 pm

Pretty obvious




Vote Sailor Mercury.


At this point, myself, sailor zelda are confirmed townies, with Touka an unknown.

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 1:52 pm

Touka, now is the time to pony up and reveal your cards.

Sailor Zelda, if you can try and get anything you can from Sailor Mercury.Preferably a mask.

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 2:07 pm

Well yup, Imma lynch you Sailor Mercury. No explanation needed. 

Vote Sailor Mercury

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 2:24 pm

Unfortunately NQS, hookshoting someone is purely a night action. So that's that.

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 2:29 pm

Good luck guys. Don't forget I had masks.

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 2:37 pm

My decision is pretty much crystal clear.

Voting Sailor Mercury

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 2:38 pm

I am the Windmill Man - my role is neutral, my role is neither aligned with the town nor the Mafia.

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 2:48 pm

Moderator Notes: Today is special as the Final Day. Abilities will resolve in sets. Lynching and any killing abilities will be reserved until the end of day in the final scene. All other abilities will resolve before this through PMs once I have received all actions/abilities.

If you choose not to use an ability today please PM me this fact.
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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 2:52 pm

The Current Vote Count:


Players:
Neo Queen Serenity (0)
Sailor Mercury (3)  Neo Queen Serenity, Sailor Zelda, Touka
Sailor Zelda (0)
Touka (0)


Not Voting (1): Sailor Mercury

Votes required to lynch: 3


Note a lynch and all killing abilities will happen after resolution of all non killing abilities have been submitted. The lynch and all killing abilities will happen in a final scene. There is no deadline.
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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 6:28 pm


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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 6:42 pm

She's not dead, she at the very least has the mask that pluto had and it means she needs 4 votes. So we need every action we can to take her down.

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 7:15 pm

I used the Hookshot on her. You can bet your bottom dollar I'm taking the Skull mask if she's got it.

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 7:16 pm

The Skull Mask was the one that gave her the extra vote needed to lynch right?

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 8:48 pm

Pretty sure, yeah

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 8:52 pm

Mwahaha. Whatever happens, it's been fun you guys Wink

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 9:21 pm

To be honest, I'm just sitting here wondering why the mafia didn't kill me, using me as a scapegoat. Neutral ...yay?

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 9:46 pm

If we kill you, we can't use you as a scapegoat xD

By the way, if you can win with either side, you might want to pick wisely. Just saying.

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   25th June 2016, 9:56 pm

      Heh heh...  I know what conditions I win by, and I definitely know what side.

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   26th June 2016, 10:26 am

Well guys, I'm going to this camp where there are no phones allowed today. Unless the game ends in about 45 minutes, I won't be able to say anything about the final results until next Saturday. I will say I aimed my Hookshot at the Skull Mask that Mercury had, so she won't need her own vote (that she obviously won't give) when I get it. Good luck!

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   26th June 2016, 11:05 am

See you!

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   26th June 2016, 11:19 am

Hopefully things will work out :\

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   26th June 2016, 11:29 am

@Puppy wrote:
Night Four is underway. Feel free to PM me night actions at this time.


Night 4 will end Sunday June 26th 2016 at 1200pm EST  (21 hours and 30 minutes)

Night 4 also end when all night actions have been completed, whichever occurs first.

So it's ended already... *awaits my death casually* 

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   26th June 2016, 11:30 am

Oh god, wait. ignore that X____X ^

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