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 Ocarina of Time: Mafia (Game Over)

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   26th June 2016, 1:56 pm

There were only four remaining warriors in all of Hyrule. They knew the stakes and stared at one another across the plains. The evil being that was Ganon, weakened by himself on a lone hill. Happy Mask Salesman and the Ghost of Dampe were by Kakariko Village trying to figure out how to convince the land to join them in lynching him. Meanwhile Guru-guru the Windmill Man was laughing to himself...

Crafting a plan the salesman and Dampe both tried to steal the treasures that Ganon secured off of Link's body. The Happy Mask Salesman knew exactly what he wanted and while Ganon was watching the ghost managed to steal the treasure that he wanted. Slight distracted by the theft Ganon saw a hookshot shoot out from the ghost's incorporeal form. It missed it's target slightly securing an unintended item.

Everyone knew that there were no more pieces left to be played and so rallied themselves and went forth. What was next would decide the fate of the world.


PMs are going out. All actions and votes need to be finalized within the next 24 hours. The Final scene will occur at the end of 24 hours or when all actions/voting has finalized.
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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   26th June 2016, 2:05 pm

The Current Vote Count:


Players:
Neo Queen Serenity (0)
Sailor Mercury (3)  Neo Queen Serenity, Sailor Zelda, Touka
Sailor Zelda (0)
Touka (0)


Not Voting (1): Sailor Mercury

Votes required to lynch: 3


Note a lynch majority has not been reached. The day will end when all action/voting has been finalized OR in 24 hours whichever occurs first.
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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   26th June 2016, 2:19 pm

Eh, I might as well use my vote. xD

Vote Neo Queen Serenity

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   26th June 2016, 3:10 pm

The Current Vote Count:


Players:
Neo Queen Serenity (1) Sailor Mercury
Sailor Mercury (2) Sailor Zelda, Touka
Sailor Zelda (1) Neo Queen Serenity
Touka (0)


Not Voting (0):

Votes required to lynch: 3


Note a lynch majority has not been reached. The day will end when all action/voting has been finalized OR in 24 hours whichever occurs first.
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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   26th June 2016, 3:42 pm

o_0 Whaaaa.

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   27th June 2016, 4:41 pm


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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   27th June 2016, 4:45 pm

The town lost it seems, Sailor Zelda didn't get the mask she needed, meaning Mercury wins because we don't have enough to lynch her, or items used didn't get used right/block what ever powers she has.

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   27th June 2016, 5:06 pm

That's a shame.

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   30th June 2016, 1:11 am

The warriors couldn't come to a consensus on who to kill the final day. The ultimate evil, Ganon, was weakened and kneeling across the field, but with only Dampe and the Happy Mask Salesman left alive they were no match if they could rouse the citizens of Hyrule to come and help kill Ganon.

Things would not go down quietly though. Guru-guru having failed to kill the Hero Link for wrecking his precious windmill was driven crazy. In his stupor he reached out and stabbed the nearest person he could find.

Neo Queen Serenity, The Happy Mask Salesman, has died. People cried out against the sudden violence and the few remaining citizens were put into chaos.

Ganon realized this was his opportunity and lashed out with evil magics!

Sailor Zelda, Ghost of Dampe, and Touka, the Windmill Man (Guru-guru) have been killed.

With the Triforce in his control Ganon made his heart's desires come true and warped all of Hyrule into eternal darkness. Redead walked the land and no living creature who didn't call Ganon lord still lived. There was no one left to shed tears for the brave men and women who fought against this corruption.

However, on a lone hill, rested the Master Sword marking the Hero's grave. One day a young child would be born who would take up this sword and once again attempt to take on the eternal evil...
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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   30th June 2016, 1:27 am

The Mafia has won the game.

Additionally Sailor Mercury and Sailor Zelda fulfilled their alternate win conditions and therefore have won the game individually.


Incoming text dump. Please note I've tried to condense this information and make it easier to digest.






Game Setup:


https://docs.google.com/spreadsheets/d/1Y9wrZb_3vqQR1DnCCX0NYWV8q9y4QdFPl8_Lbn8e6b0/edit?usp=sharing

I'm sorry it took me an extra 36 hours to post the end of the game. Everyone is free to post in this tread and talk about the game.

Tomorrow I will make a post for each character/player that was in the game. I will breakdown their abilities, changes to those abilities, what they did and what happened to them, along with different modifications that could have happened to their character. There will be 14 different posts for the 14 different players and characters in the game. I will make a 15th post that will detail how each phase (day/night) happened and how the various abilities interacted with each other. This 15th post will also include other roles that had the possibility of being in the game.

I hope everyone enjoyed this game and if you liked it I can host another game in the future. This would be a game that would be a bit simpler and closer to where this game ended than it began.


Last edited by Puppy on 30th June 2016, 9:26 pm; edited 1 time in total
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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   30th June 2016, 1:54 am

*sits on throne atop your corpses*

Thank you, thank you.

Also I told you all Touka is bad, maybe next time you'll listen to me

@Puppy the Google doc tells me I need to request access, I think it's not set for public.

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   30th June 2016, 4:01 am

@Sailor Mercury wrote:
*sits on throne atop your corpses*

Thank you, thank you.

Also I told you all Touka is bad, maybe next time you'll listen to me

@Puppy the Google doc tells me I need to request access, I think it's not set for public.

You were bad. The baddest of them all. But you did it so well you are truly Dark Mercury.

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   30th June 2016, 5:45 am

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   30th June 2016, 5:49 am

Hey host! Now that the game is over, please don't forget to Report the results of the game! That way I can award points to all the players Wink thanks! 
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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   30th June 2016, 11:19 am


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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   30th June 2016, 11:21 am


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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   30th June 2016, 11:29 am

aside from the last round taking a while to end, this was one of the longer games. Very Happy It was fun, if i knew it was going to be long, i would have maybe not joined so close to camping, but i gusse the plus side of me still joining was i did bring Neo Queen back in the game.


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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   30th June 2016, 11:43 am

@Touka: Don't even with me. I knew you were the random voter. You're a good part of why the town lost XD

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   30th June 2016, 12:23 pm

so I WAS right about touka!
Jeez this was,by far, the longest and most complicated game of mafia I was ever part of.

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   30th June 2016, 9:26 pm

Updated excel link:

https://docs.google.com/spreadsheets/d/1Y9wrZb_3vqQR1DnCCX0NYWV8q9y4QdFPl8_Lbn8e6b0/edit?usp=sharing

(Updating the previous post as well, please let me know if this is locked as well)
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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   30th June 2016, 9:31 pm

Hey, thanks for posting the document! It helps when figuring out who did what and when! Thanks for hosting probably the best game of mafia I will ever be a part of!

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   1st July 2016, 10:24 am

wow, that's some chart!

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   1st July 2016, 5:06 pm

I know, right? Now whenever I go back to re-read this fantastic game, possibly for future reference, I can have the chart on standby!

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   1st July 2016, 5:10 pm

I also want to say, when you townies thought it was unfair, it felt INCREDIBLY unfair for the first two days and nights. It was horrible. You were all OP.

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PostSubject: Re: Ocarina of Time: Mafia (Game Over)   2nd July 2016, 11:56 am

*is back late but doesn't care*

Wow ok. I thought for sure the town would win that. Well, Touka, Neo Queen, we made it to the end almost. And at least I won individually.

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