: Jasper FranklinName Meaning:
Jasper means "treasurer" in Persian, and also refers to the gemstone of the same name. Franklin means "freeman," referring to an individual who is specifically not
a serf in feudalistic societies.Gender
: December 31Age
: 20-22 (Tokyo City era)Used Canon
: Jasper has short brown hair and hazel eyes. He towers above most other individuals, possessing an athletic and lean body with a height measured at 6'0" or approximately 183 cm. He tends to favor thrifty, functional, and conservative clothing over any specific style, often keeping his limbs covered. If dressing up is necessary to make a strong impression, however, Jasper will not shy away from such an opportunity.Personality
: Jasper is a young man with a vigorous, diligent disposition. He does not enjoy sitting idle for long, preferring to use his available time to better himself. He is tactful and diplomatic in his social interactions, finding some enjoyment in social functions - at the very least, they help with building a new relationship or reinforcing his connections to other people. Though Jasper exhibits the qualities and traits of a hardworking young man, he is not without his moments of flippancy; this can range from bad jokes to a complete disregard for the gravity of a situation.
In spite of his magnetic spirit, Jasper also carries a mean streak which rests beneath his more composed exterior. Once provoked, Jasper tends to use harsh, cutting remarks to indicate his displeasure. He also is not above using psychological manipulation to achieve his goals. Despite his fondness for loud speech, Jasper has a difficult time with fully letting go of his emotions when angered or offended. Jasper's patient nature means that he has a long fuse, but it may also allow more powder to be placed into the keg before it erupts into a furious conflagration.
A significant aspect of Jasper's personality is his meticulous, detail-oriented sense of awareness; there is precious little in the physical world that goes unnoticed by his eyes. As a result, Jasper is an unapologetic skeptic; he places little to no value in spoken words that aren't backed by direct evidence or action.
When Jasper commits to a course of action or thought, he becomes very difficult to sway from his position. Jasper's dedication also means that he can easily become engrossed in his own pursuits, losing interest in anything not directly relating to his activities. This may give him the appearance of selfishness, or at the very least, a disconnection from the feelings and needs of others.
After fleeing the Dark Kingdom, Jasper has set his sights on entrepreneurship; he is thrilled at the notion of founding and operating a business venture. This should not be confused a love of money; Jasper loves to engage in commerce for its own sake, and is quite generous to the individuals closest to him.
Finally, Jasper is torn with internal conflict over his history of violence. Having been used and manipulated by evil forces, he is wary of committing himself to a fight on the behalf of those to whom he has little or no emotional attachment. His reasons for avoiding conflict lean more towards pragmatism than idealism; he recognizes his own capabilities and resents his lack of foresight from the past era, feeling that inaction on his behalf may do more good than all the strength in the universe.Any Unique Abilities/Skills
: Jasper is a skilled researcher, able to quickly gather knowledge and put it to use. He is highly perceptive of his surrounding environment with regard to the physical world; he can also see very well in the darkness, having adapted to it during his time in the Dark Kingdom. Together with his social graces, these qualities serve Jasper well in his mercantile endeavors. He is sometimes jokingly referred to as a pack rat for the ease he displays in acquiring things of interest.
Jasper is bilingual, fluent in speaking both English and Japanese.
Jasper possesses exceptional fortitude, and is a seasoned fighter capable of using his bare hands in addition to manufactured or improvised weapons.
Being attuned to darkness, Jasper recovers more quickly from fatigue and injuries during periods of prolonged exposure to areas of low light or where light is absent.History
: Jasper is the reincarnation of an Earthborn swordsman who died during the fall of the Moon Kingdom. Having fought underneath Queen Beryl's banner, he was reborn into the Dark Kingdom as a low-ranking foot soldier. Though he remembered nothing of his past life, Jasper possessed a remarkable force of will, allowing him to survive and even thrive underneath Metalia's shadow.
Amongst the faces of the beshadowed realm, Jasper idolized and admired the Shitennou above all others. Through hard work and perseverance, and some amount of internal strife, Jasper clawed his way to the top of the rat pack to draw the attention of the dark queen's generals. He became fascinated by their pursuit of Beryl's orders, offering his own skills of material acquisition to support their schemes.
As the Sailor Senshi began to emerge as an opposing force, Jasper struggled to maintain a neutral stance towards each of the queen's generals; he would not choose sides in any of their personal affairs, insisting that he would instead continue to offer support towards their common goal. Jasper's loyalty to the Dark Kingdom was pushed perilously close to the breaking point when Zoisite was struck down for insubordination. Not only was he stuck in the thankless position of being a mediator between a brainwashed Endymion and his mentor Kunzite, Jasper was also reeling from the return of his past memories.
After Kunzite's fall, Jasper became aware that the Dark Kingdom would be briefly vulnerable to a counterattack by the Senshi, and it was likely that he would be ordered to engage them. He compared his options closely, his thoughts turning back to Prince Endymion - the one person that Jasper held in higher esteem than the Shitennou. Ultimately, he concluded, there was no good that could come of his continued opposition; it would end in his death or theirs, a false choice that drove his self-preservation instincts into a screaming tantrum.Enough
, Jasper thought. If the Shitennou could not stop the Senshi, what chance did he stand? With his eyes open for what felt like the first time in years, Jasper decided that he would take the first step to a better life, and hedge his bets on the sliver of hope that Endymion would be saved. Once his mind was set, Jasper abandoned the Dark Kingdom without hesitation. He would blend into the human world and carve out a living for himself - away from the struggles of good and evil.
At least, that was the plan. Though he fled to Tokyo, located several hundred miles from D-Point, Jasper was able to sense the final conflict between Metalia and Princess Serenity. His chest tightened painfully as darkness fell across the city, as if a clawed hand had seized his heart and squeezed with murderous intent. As he fought to breathe, Jasper's thoughts turned back to the conflict that he fled. Should I have helped them? Did I do the right thing?
The former Dark Kingdom soldier collapsed before he could further berate himself with doubt.
Hours later, Jasper awoke with none of the suffocating agony that assaulted his very being. In fact, he felt lighter, as though a great burden had been lifted from his shoulders. Lifting his head to gaze upon the moon, Jasper raised a hand to his chest and whispered brief words of gratitude.Other Noteworthy Facts
Blood type: O
Favorite school subject: Economics
Least favorite school subject: N/A
Favorite food: Spicy chicken
Least favorite food: Leftovers, wasted foodStoryline Specific Information
- Sailor Luna and Tuxedo Cat:
- Hotline Tokyo:
- Fractured Zenith:
- The Collector:
- Return to Zenar:
- Leviathan Core:
: ShadowHenshin/Transformation Phrase
: N/A. Jasper's powers are innate, and do not require a transformation phrase. He uses the alias of Shadow to protect his civilian identity from unwanted attention.Realm of Influence(s)
: Darkness, Psychokinesis. Shadow can lift, move, and interact with objects without physically touching them through sheer force of will. He may fly or even travel through space by lifting and propelling his own body through strenuous effort that risks his physical health.Uniform
: Styled after the aesthetics of the Shitennou, Shadow's uniform consists of a pair of black pants and a grey shirt, over which he wears a black jacket. Completing this outfit is a short pair of black combat boots, partially covered by the cuffs of his trousers.Powers
- Drawing his right arm back as if preparing to throw a punch, Shadow then thrusts his hand forward to project a wave of intense telekinetic force towards his target. The shockwave appears as a rippling distortion of light when travelling through the air. This attack is particularly dangerous at night or in conditions of poor lighting, as Shadow can gather additional dark energy to produce a larger shockwave capable of inflicting significant damage to structures and sentient beings alike.Dance of Shadows
- A technique which draws on ambient dark energy to teleport Shadow from one location to another. Shadow may cross greater distances if he invokes this power in dimly-lit places. Very bright light, however, will diminish or negate his ability to teleport.Night's Edge
- Shadow channels destructive power into either of his arms, which manifests as a dark, flamelike shroud of negative energy that cuts through physical matter as easily as a razor cuts into paper. Shadow may channel Night's Edge through handheld weapons to extend his reach, but they will also be subject to the effects of the destructive shroud.
While the darkness itself does not directly harm Shadow or his other possessions,
maintaining the shroud is an extremely taxing effort on his part a taxing effort that requires concentration. While active,
Night's Edge also causes Shadow to be more vulnerable to positive- or light-based energy attacks, which may disperse the shroud in addition to causing him harm.
-Upon HC Level 7
: Night's Edge also corrupts the physical strength of its victims, diminishing their ability to fight back or otherwise threaten Shadow and his allies.Twilight Fortress
- Gathering dark energy in a manner similar to his preparation for the Shockwave attack, Shadow crosses his arms together before forcefully bringing them to his sides. This invocation allows Shadow to form a mystic shield that can withstand attacks of both physical and magical nature.
When Shadow calls upon this power, it manifests as a mildly opaque, dark-colored spherical haze that surrounds his body. When he is attacked, the haze thickens and hardens into a shield to intercept the offending objects. The haze's presence also acts as a form of psychic white noise, impeding efforts to influence or control Shadow by eclipsing the 'signal' of his thoughts.
Twilight Fortress grants considerable mental and physical protection, but this bulwark is not without an opportunity cost. The concentration required to maintain the shield prevents Shadow from using any other powers, but he may continue to fight with weapons or through other indirect methods.Umbral Surge (HC Level 5) -
Shadow can attack a single enemy or group by invoking a thunderous explosion of dark energy from within their very shadows. In addition to requiring shadows or a relative area of darkness from which to generate the blast, Shadow must be able to establish eye contact with the adumbration that he wishes to detonate.Antumbral Abyss (HC Level 10) -
For a few brief moments, Shadow can extend his own shade several meters outward along the floor or other horizontal surface he is standing upon and create an area of utter darkness. Everyone and everything caught within the gloom will be subjected to intense gravitational pressure as the void attempts to greedily swallow all that it touches.Weapons or Magical Items
: Shadow often improvises weapons from his environment, but they rarely last long in his hands. Other than Schwarzpferd
, Shadow has no specific weapons or magical artifacts associated with him.
Stalking forward through driving snow and biting cold, Jasper came to a stop before the five senshi that had caused so much trouble for the Dark Kingdom. He looked over each of them in turn, meeting their gazes with his own. "You're finally here. I have been thinking about our current situation-"
Jupiter snarled and clenched her fists, taking up a defensive posture. "If you're going to fight us, shut up and get it over w-"
Jasper spat back at Jupiter with an intimidating glare. "Don't interrupt me when I'm speaking!" A moment later, he resumed his vocal train of thought as if their exchange had never occured. "As I was saying, I had time to consider our predicament. If you're curious, I was
sent to stop you from trespassing."
The five heroines tensed at his words, expecting Jasper to launch an assault in the next few moments. Contrary to their expectations, Jasper held his ground and continued to speak, hints of weariness creeping into his voice. "I have no problem with enduring hardship for a worthy goal. However, allowing that witch to debase or destroy the last person I care for is not a worthy goal."