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 [MM] SelectedLime375's LEGO Sailor Moon Projects

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SelectedLime375
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PostSubject: [MM] SelectedLime375's LEGO Sailor Moon Projects   24th May 2018, 11:36 am

Hello everybody, I've been working on some LEGO Sailor Moon projects and wanted to share what I have done. My first project was making a Moon Kingdom castle and some minifigures to go with it. The castle is made of 2,942 pieces, is 116 1x1 bricks across, about 81 bricks tall, and 130 1x1 bricks from front to back.

Here's a picture of the castle build:


More Pictures:
 


Here are the Sailor Scouts minifigures:





Tuxedo Mask
Spoiler:
 

Negaverse Generals
Spoiler:
 

Queen Beryl, Queen Serenity, and Princess Serenity
Spoiler:
 

Prince Darien
Spoiler:
 

I submitted this as a set proposal on LEGO Ideas, so there's a chance of it becoming an official LEGO set if it gets enough votes. If you want to vote for it, you can go to the LEGO Ideas website and search "Sailor Moon" to find it. Then click the support button. You'll need a LEGO account to vote. I had to use official LEGO pieces to submit it to LEGO Ideas, so that's why the hair pieces don't match exactly.
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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   24th May 2018, 2:54 pm

THIS IS AWESOME!!!!!!!!

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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   24th May 2018, 7:36 pm

Omg that Moon Castle is really nice looking!! Do you plan to build more with it? Like recreate the scene of the castle from one of the openings?

Like this one (except this is someone's illustration, not a screenshot xD)




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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   24th May 2018, 8:28 pm

Omg nearly 3000 pieces!! X.x How long did it take you to create?

Really nice that you included the walkway with the pillars!

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SelectedLime375
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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   25th May 2018, 12:18 pm

@Sportsnutd wrote:
THIS IS AWESOME!!!!!!!!
Thanks. Smile

@Brit-chan wrote:
Omg that Moon Castle is really nice looking!! Do you plan to build more with it? Like recreate the scene of the castle from one of the openings?

Like this one (except this is someone's illustration, not a screenshot xD)



I'm going to keep it how it is for now. I tried making it a combination of all the Moon Castle pictures I could find.

@Diagnosed wrote:
Omg nearly 3000 pieces!! X.x How long did it take you to create?

Really nice that you included the walkway with the pillars!
It took a few months for the castle. It was originally 4,562 pieces, but I scaled it down/replaced groups of small bricks with one big brick. It took about a year to make everything, but I wasn't constantly working on it. The hair pieces took the longest to make for the minifigures, but I've gotten quicker at them with practice.

Here's a peek at what I'm working on next:
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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   27th May 2018, 8:30 pm

This is awesome!

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emrys
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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   28th May 2018, 1:31 am

ouaaaaa it's just.... awesome.... i want to look a version of PGSM generals ...

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SelectedLime375
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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   29th May 2018, 5:20 pm

@Sailor Venus wrote:
This is awesome!
Thanks. Smile

@emrys wrote:
ouaaaaa it's just.... awesome.... i want to look a version of PGSM generals ...
Thanks. I haven't seen PGSM, but I looked up the generals and they look pretty cool.

I've finished setting up the UV maps for the model.


More Pictures and Turnaround:
 
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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   29th May 2018, 6:24 pm

The detailing on the skirt is brilliant!  Wonderful job!

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SelectedLime375
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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   31st May 2018, 2:48 pm

@Sailor Arkas wrote:
The detailing on the skirt is brilliant!  Wonderful job!
Thank you.

I've finished the rest of the Scouts, Tuxedo Mask, and the Negaverse Generals.

Sailor Scouts:
 

Tuxedo Mask:
 

Negaverse Generals:
 

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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   1st June 2018, 1:08 am

I love all of it... ouaou....

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Thank you Sailor Neptune, crystal bunny and cosmos-hime^^
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SelectedLime375
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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   4th June 2018, 11:02 am

@emrys wrote:
I love all of it... ouaou....
Thank you again.

Here are the royalty.

Spoiler:
 

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SelectedLime375
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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   11th June 2018, 3:01 pm

Now that the LEGO Ideas campaign has ended, I can share my original minifigure designs. These designs have custom hair pieces.



More Pictures:
 

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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   19th June 2018, 6:05 am

I just wanted to let you know that they've actually made them!


Link
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SelectedLime375
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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   19th June 2018, 9:57 am

@Sailor Jupiter wrote:
I just wanted to let you know that they've actually made them!


Link
Wow, those are cool! Smile

Here's a look at what I've been working on.



The normal colored minifigure is the player and is controlled by the arrow keys (or WASD) and the space bar. I still need to make an idle animation, but the player waves after not moving for a while. I'm using the green minifigure to test out enemy movement settings.

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Last edited by SelectedLime375 on 24th August 2018, 11:13 am; edited 4 times in total
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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   23rd June 2018, 3:22 pm

That looks awesome - both the game and the mini-figures!

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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   25th June 2018, 11:58 am

@Sailor Jupiter wrote:
I just wanted to let you know that they've actually made them!
[...]
Link

Oh wow I had no idea there were custom fan-made LEGO pieces out there! I wonder how they got them made?

Lime what'll you do now that the campaign is over? Will they run it again in future? I love that your face designs are so 90's anime :3.

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SelectedLime375
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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   28th June 2018, 5:48 pm

@Sailor Arkas wrote:
That looks awesome - both the game and the mini-figures!
Thanks. Smile

@Diagnosed wrote:
@Sailor Jupiter wrote:
I just wanted to let you know that they've actually made them!
[...]
Link

Oh wow I had no idea there were custom fan-made LEGO pieces out there! I wonder how they got them made?

Lime what'll you do now that the campaign is over? Will they run it again in future? I love that your face designs are so 90's anime :3.
I'm going to try my hand at making a game in the LEGO video game style. I want to make some more custom builds, too. I can propose the project again, but if I do it'll be after working on this for awhile. Yeah, the 90s anime is my favorite.

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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   2nd July 2018, 8:31 pm

These minifigs, the castle build, and the game are so cool! Can’t wait to see future updates of the game Wink

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SelectedLime375
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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   12th July 2018, 9:03 pm

@Moonstone wrote:
These minifigs, the castle build, and the game are so cool! Can’t wait to see future updates of the game Wink
Thank you. Smile

I've gotten the health system working for the player. I went through a couple versions when designing the heart sprite.

For the first version, I used a screenshot of a LEGO game and then adjusted the color.



I made the next version myself using the above to guide the shape.


I then lightened the colors to make them more pastel. I wanted them to match with the backgrounds of the 90s anime, so I thought pastels fit better. The backgrounds were so pretty.


Here's the full sprite sheet for the default hearts.


I'm using the white capsule as a heart pick up right now. If the player has full health, they can't pick up the "heart." The enemy can now harm the player.


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Last edited by SelectedLime375 on 24th August 2018, 11:13 am; edited 1 time in total
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SelectedLime375
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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   25th July 2018, 2:08 pm

I have added coins/stud pick ups, represented with spheres for now. Silver studs are worth 10, Gold 100, Blue 1,000, and purple 10,000.

The player can also hurt enemies by left clicking and damage shows on both the player and enemies. Damage times are fast right now, but I'll adjust it once I make animations. Each hit to an enemy is worth either half their health or all of it, chosen randomly.


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Last edited by SelectedLime375 on 24th August 2018, 11:14 am; edited 1 time in total
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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   7th August 2018, 1:39 am

I now have an enemy manager set up. It can spawn a set of enemies, spawn on intervals, and randomly spawn at sets of spawn points.

There's also a pause menu that is accessible with the escape key. It starts on "Resume" whenever you open it, even it you close it using escape when another button was selected. Right now you can use it to get to the options menu. The options menu lets you toggle the background music on and off and change the music volume. The volume level is remembered when turning the music on and off.


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Last edited by SelectedLime375 on 24th August 2018, 11:14 am; edited 1 time in total
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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   19th August 2018, 10:43 pm

There's now a main menu. You can use it to start a new game, change the music volume, and quit the game. I also have a load menu setup, but it doesn't actually load anything. The "Quit Game" button in the pause menu works now. The main menu and the game are separate scenes in Unity that can load each other. I also have a freeroam mode set up, which changes the UI a little bit.

I have reworked how the game starts up to allow for character switching. Character switching and the character select menu both work now. I have the character select menu set up in a grid in the video to show that it wraps around when you reach an edge and try to keep going in the same direction. I can also customize how many rows and columns the grid has. Sailor Mercury and Sailor Mars are shown using the minifigure material with the color changed. I also have the player icon and hearts icon updating based on which character is being played.

Unity doesn't allow a GameObject to have more than one UV map, so I need to go back and re-map my models. I also need to add armatures to the rest of them.


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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   24th August 2018, 11:17 am

I've uploaded all the videos to YouTube and have updated my posts. You can also watch them in this playlist: LEGO Sailor Moon Project GameDev.

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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   24th August 2018, 2:11 pm

This is looking awesome!  I didn't realize you were going to make it so players can change characters, which looks really cool.  I've subscribed on youtube; I can't want to show my nephew (he loves coding and programming)!

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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   31st August 2018, 12:20 am

@Sailor Arkas wrote:
This is looking awesome!  I didn't realize you were going to make it so players can change characters, which looks really cool.  I've subscribed on youtube; I can't want to show my nephew (he loves coding and programming)!
Awesome. Thanks for the compliments and subscription.   I hope your nephew likes it, too. What's nice about Unity is that it does a lot of the heavy lifting for you.

I'm working on another round of UV updates and I think I've found a decent way to bring my minifigure rig into my other files.

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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   23rd September 2018, 11:27 pm

Quick update, I have all the regular minifigures re-textured, rigged, and brought into Unity. I also noticed that I forgot to update the circle color for the character you've selected in the character picker, so I fixed that. I also added an option in the Extras menu to turn off using DiC names; it's on by default. Right now I'm working on getting the minifigures with dresses rigged.

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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   21st October 2018, 8:15 am

I've finished rigging all the minifigures! It turns out the issue I was having with clipping was just a Blender 3D View issue and the model wasn't actually clipping. I now have both dress sizes rigged and all the minifigures are playable in Unity.

I made a video showing how I add an armature to a model and then bring the whole thing into Unity.

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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   21st October 2018, 10:14 pm

Oh you're using Unity! :0 I don't know too much about it but I heard it's really good.

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PostSubject: Re: [MM] SelectedLime375's LEGO Sailor Moon Projects   22nd October 2018, 9:04 pm

@Diagnosed wrote:
Oh you're using Unity! :0 I don't know too much about it but I heard it's really good.
Yeah, Unity is a nice game engine. It does most of the heavy lifting.

Rainbow Crystals:


The Rainbow Crystal Orbs from the DiC theme:

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